#ifndef MATH_UTIL_H_FLTFGU12
#define MATH_UTIL_H_FLTFGU12

#include <stdlib.h>
#include "../cglx.h"

/*
 * Returns a random floating point number that is between the two arguments 
 * passed in.
 */
GLfloat randFloatRange(GLfloat a, GLfloat b) {
    return ((b-a) * ((GLfloat)rand()/RAND_MAX)) + a;
}

#endif /* end of include guard: MATH_UTIL_H_FLTFGU12 */
